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	<title>Comments on: Sounds for Gaim</title>
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	<link>http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/</link>
	<description>A one man band with no fans</description>
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		<title>By: julie skye</title>
		<link>http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/comment-page-1/#comment-471873</link>
		<dc:creator>julie skye</dc:creator>
		<pubDate>Fri, 20 May 2011 16:13:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/#comment-471873</guid>
		<description>no idea what ya&#039;ll are talking about so I&#039;m going to click the link to make me smarter.</description>
		<content:encoded><![CDATA[<p>no idea what ya&#8217;ll are talking about so I&#8217;m going to click the link to make me smarter.</p>
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		<title>By: Ed</title>
		<link>http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/comment-page-1/#comment-197201</link>
		<dc:creator>Ed</dc:creator>
		<pubDate>Tue, 06 Feb 2007 18:37:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/#comment-197201</guid>
		<description>This will sound really lame, but I&#039;d like to get more of that mystic gong xylophone sounds that are default in 2.0.  Any links to that in an extended music format?</description>
		<content:encoded><![CDATA[<p>This will sound really lame, but I&#8217;d like to get more of that mystic gong xylophone sounds that are default in 2.0.  Any links to that in an extended music format?</p>
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		<title>By: Izzy</title>
		<link>http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/comment-page-1/#comment-191867</link>
		<dc:creator>Izzy</dc:creator>
		<pubDate>Mon, 15 Jan 2007 05:13:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/#comment-191867</guid>
		<description>All right...I have a really stupid question. If I have just installed Gaim on Linux, and I want to set up my sounds...how do I do that? I went to preferences and found the &quot;Sound&quot; section and everything, but I don&#039;t know where sounds are located. Or what setting I should use...&quot;ESD&quot;? &quot;Automatic&quot;? &quot;Arts&quot;? 

If anyone could help clear up my technological incompetence and explain this to me, thanks in advance....</description>
		<content:encoded><![CDATA[<p>All right&#8230;I have a really stupid question. If I have just installed Gaim on Linux, and I want to set up my sounds&#8230;how do I do that? I went to preferences and found the &#8220;Sound&#8221; section and everything, but I don&#8217;t know where sounds are located. Or what setting I should use&#8230;&#8221;ESD&#8221;? &#8220;Automatic&#8221;? &#8220;Arts&#8221;? </p>
<p>If anyone could help clear up my technological incompetence and explain this to me, thanks in advance&#8230;.</p>
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	<item>
		<title>By: Mitch</title>
		<link>http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/comment-page-1/#comment-152098</link>
		<dc:creator>Mitch</dc:creator>
		<pubDate>Tue, 05 Sep 2006 17:27:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/#comment-152098</guid>
		<description>I came accross your sound pack today.  Thanks for the sounds!  I&#039;ve used them for a few days.  I&#039;ve found that they&#039;re impossible to hear if I&#039;m watching a movie or listening to music, however, they blend in too easily.</description>
		<content:encoded><![CDATA[<p>I came accross your sound pack today.  Thanks for the sounds!  I&#8217;ve used them for a few days.  I&#8217;ve found that they&#8217;re impossible to hear if I&#8217;m watching a movie or listening to music, however, they blend in too easily.</p>
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	<item>
		<title>By: Brad J</title>
		<link>http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/comment-page-1/#comment-143052</link>
		<dc:creator>Brad J</dc:creator>
		<pubDate>Fri, 21 Jul 2006 02:06:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/#comment-143052</guid>
		<description>Wow, i had no idea you made the sounds haha, thats kool... i&#039;ve used gaim for a year or so now, and i loved the new 2.0.0 sounds. it&#039;s neat i learned u made them.</description>
		<content:encoded><![CDATA[<p>Wow, i had no idea you made the sounds haha, thats kool&#8230; i&#8217;ve used gaim for a year or so now, and i loved the new 2.0.0 sounds. it&#8217;s neat i learned u made them.</p>
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		<title>By: David Duncan</title>
		<link>http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/comment-page-1/#comment-126640</link>
		<dc:creator>David Duncan</dc:creator>
		<pubDate>Tue, 23 May 2006 02:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/#comment-126640</guid>
		<description>I was really happy to stumble across your GAIM sounds today.  I found them pleasant and ear-catching.  You did a great job.  Thank you for  making them available.  I hope you submit them to be included with the GAIM package.</description>
		<content:encoded><![CDATA[<p>I was really happy to stumble across your GAIM sounds today.  I found them pleasant and ear-catching.  You did a great job.  Thank you for  making them available.  I hope you submit them to be included with the GAIM package.</p>
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		<title>By: Keith</title>
		<link>http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/comment-page-1/#comment-80802</link>
		<dc:creator>Keith</dc:creator>
		<pubDate>Wed, 05 Oct 2005 10:07:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/#comment-80802</guid>
		<description>Gaim is great.
I was looking for a messenger to use in Linux and I came across this and found out that in Linux or Windows it is simply great ;)</description>
		<content:encoded><![CDATA[<p>Gaim is great.<br />
I was looking for a messenger to use in Linux and I came across this and found out that in Linux or Windows it is simply great ;)</p>
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		<title>By: jamesw</title>
		<link>http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/comment-page-1/#comment-28217</link>
		<dc:creator>jamesw</dc:creator>
		<pubDate>Wed, 29 Jun 2005 14:31:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/#comment-28217</guid>
		<description>I think one of the biggest hassles with instant messaging is that itÃ¢â‚¬â„¢s tied to the computer. If IÃ¢â‚¬â„¢m away from the computer, like watching tv, I may miss an important IM. I can leave the speakers on the PC really loud, but then IÃ¢â‚¬â„¢m always jumping up and running back to the PC to read an incoming IM in case itÃ¢â‚¬â„¢s important. Most of the time itÃ¢â‚¬â„¢s not. I can subscribe to a service with my cell phoneÃ¢â‚¬â€but that costs money. So here is (I think) the perfect solution, and a good GAIM plug-in thatÃ¢â‚¬â„¢s not too much work.

I just installed a Pluto Home system (plutohome.com). ItÃ¢â‚¬â„¢s a free, open source smarthome and media server. You put Bluetooth dongles on all the pcÃ¢â‚¬â„¢s in your house, and then when you enter a room your Symbian Bluetooth phone turns into a remote control for everything in that room. It already tracks your movementÃ¢â‚¬â€if you start listening to music in 1 room, your music will follow you as you move with your phone to another room. And it already sends messages to the phone based on events. For example, when the song changes, the cover art shown on my phone changes to show me whatÃ¢â‚¬â„¢s playing.

So that got me thinkingÃ¢â‚¬Â¦ Why not make a GAIM plugin for pluto so that whenever I get an IM, I see it on my Bluetooth phone? That way I can either type a reply on the phone, or go back to the computer if I want to use the keyboard, or ignore it if itÃ¢â‚¬â„¢s not important. And IÃ¢â‚¬â„¢m not having to run back and forth to the computer to check IM. And itÃ¢â‚¬â„¢s free since it uses Bluetooth! Plus, I think itÃ¢â‚¬â„¢s such a real convenience it would be a great way to get people to switch to GAIM.

I talked to the programmers at Pluto and they said it would be really easy since their stuff is already written in small modules and plugins. However, since weÃ¢â‚¬â„¢re all open source, we could also just take whatever pieces were useful and do something completely new using the same concept.

Many of the other GAIM projects listed are either specific for only some users (like Apple iChat), or would only be used by geeks (like the Perl interpreter). But not having to run back and forth to the computer is something everybody wants (imho). I donÃ¢â‚¬â„¢t see how to recommend a new idea for GAIM, so IÃ¢â‚¬â„¢ll just try the forums and hope somebody else likes it too.</description>
		<content:encoded><![CDATA[<p>I think one of the biggest hassles with instant messaging is that itÃ¢â‚¬â„¢s tied to the computer. If IÃ¢â‚¬â„¢m away from the computer, like watching tv, I may miss an important IM. I can leave the speakers on the PC really loud, but then IÃ¢â‚¬â„¢m always jumping up and running back to the PC to read an incoming IM in case itÃ¢â‚¬â„¢s important. Most of the time itÃ¢â‚¬â„¢s not. I can subscribe to a service with my cell phoneÃ¢â‚¬â€but that costs money. So here is (I think) the perfect solution, and a good GAIM plug-in thatÃ¢â‚¬â„¢s not too much work.</p>
<p>I just installed a Pluto Home system (plutohome.com). ItÃ¢â‚¬â„¢s a free, open source smarthome and media server. You put Bluetooth dongles on all the pcÃ¢â‚¬â„¢s in your house, and then when you enter a room your Symbian Bluetooth phone turns into a remote control for everything in that room. It already tracks your movementÃ¢â‚¬â€if you start listening to music in 1 room, your music will follow you as you move with your phone to another room. And it already sends messages to the phone based on events. For example, when the song changes, the cover art shown on my phone changes to show me whatÃ¢â‚¬â„¢s playing.</p>
<p>So that got me thinkingÃ¢â‚¬Â¦ Why not make a GAIM plugin for pluto so that whenever I get an IM, I see it on my Bluetooth phone? That way I can either type a reply on the phone, or go back to the computer if I want to use the keyboard, or ignore it if itÃ¢â‚¬â„¢s not important. And IÃ¢â‚¬â„¢m not having to run back and forth to the computer to check IM. And itÃ¢â‚¬â„¢s free since it uses Bluetooth! Plus, I think itÃ¢â‚¬â„¢s such a real convenience it would be a great way to get people to switch to GAIM.</p>
<p>I talked to the programmers at Pluto and they said it would be really easy since their stuff is already written in small modules and plugins. However, since weÃ¢â‚¬â„¢re all open source, we could also just take whatever pieces were useful and do something completely new using the same concept.</p>
<p>Many of the other GAIM projects listed are either specific for only some users (like Apple iChat), or would only be used by geeks (like the Perl interpreter). But not having to run back and forth to the computer is something everybody wants (imho). I donÃ¢â‚¬â„¢t see how to recommend a new idea for GAIM, so IÃ¢â‚¬â„¢ll just try the forums and hope somebody else likes it too.</p>
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		<title>By: Mere Usability</title>
		<link>http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/comment-page-1/#comment-3543</link>
		<dc:creator>Mere Usability</dc:creator>
		<pubDate>Mon, 03 Jan 2005 15:31:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/#comment-3543</guid>
		<description>Said it at Steven&#039;s blog, too. Nice work! This is a great improvement!</description>
		<content:encoded><![CDATA[<p>Said it at Steven&#8217;s blog, too. Nice work! This is a great improvement!</p>
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		<title>By: barry</title>
		<link>http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/comment-page-1/#comment-2077</link>
		<dc:creator>barry</dc:creator>
		<pubDate>Tue, 14 Dec 2004 15:21:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.bradsucks.net/archives/2004/11/20/sounds-for-gaim/#comment-2077</guid>
		<description>dude the link to the zip file is so broken! (In the meantime: http://gaim.sourceforge.net/sounds</description>
		<content:encoded><![CDATA[<p>dude the link to the zip file is so broken! (In the meantime: <a href="http://gaim.sourceforge.net/sounds" rel="nofollow">http://gaim.sourceforge.net/sounds</a></p>
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